
It's a little something like the Strangerville mystery or the Batuu missions but much more involved and with a lot more to do and play. It's a full game all on its own, so it's almost a case of apples and oranges that way.

It's driven by one of the least challenging parts of Sims 3. The Sims Medieval is a deeper, more involved game than a pack could ever cover. It's both a strength and a failing that Medieval isn't a lazy re-skinning of The Sims 3.

Moderators: Mathcope, Feyona, inabadromance, annabluu, Zelrish, mauvemorn, jwofles. It's just that there wasn't much game to it. Fatal Flaws may be able to be replaced by Legendary Traits via special quests.īy default, each Sim has 2 Traits and 1 Fatal Flaw. Need help with getting that mod done Post here. Ordinary traits can have a mix of both positive and negative effects, while Fatal Flaws will only have negative effects, and Legendary Traits will only have positive benefits.

Traits are qualitative aspects of a Sim in The Sims Medieval, and have in-game influence in the form of trait-specific buffs/debuffs, interactions and events. The Sims Medieval is a life simulation video game that was released in March 2011 by Electronic Arts for Microsoft Windows and Mac OS X, and on Septemfor iOS, as part of The Sims series.
